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discokossan

77 Game Reviews

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Pretty neat game, also love how you push the asteroid a bit after you crash into it before the game over screen appears, nice detail

Interesting concept with having a single level that constantly changes every time you beat it, however, I feel like the gameplay itself falls a bit short and the constant momentum of the character just makes the game feel padded, but then again this was made for a game jam so that does explain why the gameplay isn't any deeper, also the level design could've been a bit more balanced and not stack up most of the difficult parts before the checkout.

in conclusion, good idea, meh execution, could work as a platformer if you ditched the constant momentum thing.

A fun and relaxing puzzle game, although the controls are a bit on the quirky side it works in the games favor.

could definitely use more levels.

if you're impatient and want a game that you can easily beat i 5 minutes, well if that's the case the sod off because this is a puzzle platformer a rather difficult at that.

presentation: the 16-bit graphics of this game is really nice and give the game some more characteristic, having sad that the actual aesthetics of the game are good at best and the soundtrack is completely repetitive and forgettable

gameplay: the gameplay is nice and feels good for the most part and i really like how you can get bigger and be able to jump high but aren't as flexable

design: well the level-design is a bit wobbly sometimes is easy sometimes it's hair-pulling frustrating especially then it comes to the moving lasers

verdict: if you want a challenging game that but don't really have the spec to run a regular game i suggest you give this a try

it's a hard game but it's because the controls suck pretty much, instead of going with the standard guitar hero/rockband kind of controls it's going with some kind of gimmicky bullshit

interesting game and really like the emotion it's trying to evoke with the the red text say "why" fly all over the screen which really works to get an emotion but it only last to the second m in "hmm this is interesting" and really ends before the story gets anywhere.
It's a nice story could've been a lot better if it didn't last shorter than a bee with some serious anger-mangement issues

cool quiz
it make it longer next time

nice concept, lackluster delivery.
the idea of slicing through zombies is a nice one, but the final product failed pretty hard. and here are the reasons
1: regular slicer is practicably worthless, the shotgun-slicer insta-kill then it's fully charged and neither of these can pass through multiple zombies

2: the zombies are slightly faster than the player, it might had worked if it was a horror game, but the game throws so many zombies at you that it just get unnecessarily difficult and in combinition that the weapons takes so long to fire makes the entire thing tedious.

3: lame presentation, the graphics are bad, the aesthetics are bland and the soundtrack is just there

so in a nutshell it's a game with a nice gimmick that failed to deliver

your standar old slap-dash fanboy game. look past the pewdiepie-paintjob and you'll see it's just a lame platformer with a weird gimmic.

Kwing responds:

I'm not going to pretend this game is great but you can't just make an unsupported claim that this is a 'lame platformer' without telling me why.

DAAAAAAAMMMMN THIS GAME IS GOOD
THIS BELONGS TO THE NEWGROUNDS HALL OF FAME

Age 26, Male

Joined on 9/16/09

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